Deck of Dimensions
Title Screen: Space = Play
Gameplay:
A = Left
D = Right
W = Jump
S = Claim Chest Powerup
Space = Attack
U = Orange Dimension
I = Green Dimension
O = Blue Dimension
P = Red Dimension
In this game, your goal is to survive for as long as possible. Your sword unleashes a wave of energy that can destroy walls and kill slimes. You also have the ability to shift dimensions. In other dimensions, black slimes will change color to match. Both you and them will receive the following stat changes in each dimension:
ORANGE: Increased Jump Height, Increased Gravity, Decreased Defense
GREEN: Increased Speed, Increased Friction, Decreased Damage, Decreased Jump Height
BLUE: Increased Defense, Increased Knockback Resistance, Decreased Damage, Decreased Jump Height, Decreased Speed
RED: Increased Damage, Decreased Defense, Decreased Knockback
Once you kill 5 slimes, the door to the next room will open, and the path will be shown to you. You regain health when you pass through a door. Every 3 rooms, you will be given a choice between 3 powerups, linked to the dimensions and colors thereof. The likelihood of seeing a powerup of a specific color increases with the number of slimes you kill of that color. You will regain all health upon choosing a powerup, and the other 2 chests will close and lock. You can open them for additional powerups by using keys, which are found within levels. Keys have a distinct yellow glow and will ring louder the closer you get.
Powerups include:
REDIRECT POWER (BLACK): -10% damage in default dimension, +10% damage in other dimensions
AMBER SPRING (ORANGE): +10% jump height
CURSED SPRING (ORANGE): +20% jump height in orange dimension, - 20% jump height in other dimensions
SECOND WIND (ORANGE): adds double jump ability
VERDANT DASH (GREEN): +10% speed
CURSED DASH (GREEN): +20% speed in green dimension, -20% speed in other dimensions
STRIKE RUSH (GREEN): adds dash ability upon attacking
AZURE GUARD (BLUE): +10% defense
CURSED GUARD (BLUE): +20% defense in blue dimension, -20% defense in other dimensions
KNIGHT'S PARRY (BLUE): adds parry ability; take no damage while attacking
CRIMSON REND (RED): +10% damage
CURSED REND (RED): +20% damage in red dimension, -20% damage in other dimensions
GEMINI SLASH (RED): adds second attack wave behind player
This game was created for the (Not) Too Strict Jam #2, with the genre requirement of Roguelike, and the additional rule that Color Changes Everything.
Published | 22 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | NUGGet3562 |
Genre | Platformer |
Made with | GameMaker |
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